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Devlog
Collateral Damages
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Devlog
Sprites
September 25, 2020
by
ffx
1
All the game's graphic is made by hand pixel by pixel, the old way...
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More Collateral Damages
September 24, 2020
by
ffx
1
... so, because we got some spare time so we decided to port our old Flash game Collateral Damages to a new game engine. Naturally, Godot Game Engine is the chosen platform, it's a solid and open-sour...
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jump and thrust
September 24, 2020
by
ffx
1
Some more work on the main character: arms now move according to the body, implemented the jump, and, by pushing again the jump button, the thrust helps for a long jump. Some particles on the ground w...
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fire and HUD
September 24, 2020
by
ffx
Now arms can rotate and fire in any direction. The graphic for the HUD is in place but is not yet functioning...
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